parser: (Default)
dps parser ([personal profile] parser) wrote in [community profile] dpscheck2019-11-17 03:45 pm

ishgardian restoration

ishgardian restoration
your memory will carry on
Welcome to the Firmament! We deeply appreciate your generosity in helping us rebuild this section of the city.

What's that, you say? You didn't volunteer to help rebuild the Firmament? You, in fact, have no idea why your character would be in Ishgard at all — nor how they could possibly get to Kholusia, Gyr Abania, or any of the other far-flung locations from which the skybuilders demand their materials? Well, it's a good thing that this is RP and we can just invoke standard jamjar game "your character has to do this because the Powers That Be have demanded it of them," then, isn't it?

Whether your character was chosen by Hydaelyn, tempered by Zodiark, or perhaps plucked from their usual space by the vengeful hand of the Fury Herself, let's just say that they're divinely assisted in the tasks assigned to them, so travel isn't a problem. Let's also say that they've been divinely mandated, so for whatever reason you so choose, refusing isn't an option, either. Now then...

    1. CRAFTING.
    This is what you signed up for, isn't it? (Unless you didn't sign up. But let's just gloss over that.) Whether you're an omnicrafting master or an absolute beginner getting ready to poke your fingers with your own weaving needle, let's sit down and start making what needs to be made. And remember to ask the person next to you for their tips and tricks — unless they're the absolute beginner bleeding on their own weaving needle.

    2. GATHERING.
    Gathering flax from the South Shroud isn't so bad, really. Gathering water from the Ruby Sea isn't too difficult either. But woe betide the poor Warrior of Light, common adventurer, Garlean prince, or bristling mercenary who has been tasked with chasing down dawn lizards in the unforgiving desert of Amh Araeng... and do remember that you're not allowed to come back until your bag is full of wriggling reptiles. What will you do? Work together to trap them? Or try to steal someone else's haul?

    3. BUILDING.
    If crafting and gathering aren't your style, perhaps you've elected to help the skybuilders erect the actual establishments and encampments in the area. This is dangerous work for people who love heights! Or for those who enjoy chasing the thrill of death! Just be careful not to go plunging into the abyss below. And make sure you watch where you're swinging that hammer! You wouldn't want to hit the person on the plank with you... would you?

    4. THE PIT.
    What you did to deserve being placed in a pit full of poisonous adders is anybody's guess. What your thread partner did to deserve being placed in a pit full of poisonous adders is anybody's guess. In any case, you are trapped in the pit until the chief foreman decides that the price of your offense has been sufficiently paid. Fortunately, the immortal adders don't bite... so long as they're not provoked.

    5. LUNCH BREAK.
    Ishgard is not wholly without its merits, and one such merit is that no Ishgardian household is complete without a delicious pot of stew over the fire. And, thanks to the blessing of the Holy See, free stew straight from the Vault kitchens is being passed out to any and all who are assisting with the reconstruction effort! Sit down with a bowl of warm, savory goodness and talk with a friend while you eat. But not too much. Or it'll get cold.

    6. WILDCARD.
    Anything you like! Make up your own scenario if you so desire.

As always, tag in, tag out, and have fun!
TEMPLATE CODED BY [personal profile] valoirs

littlemhigan: (whuhappen)

[personal profile] littlemhigan 2019-11-25 03:23 am (UTC)(link)
[ GOOD LORD that's a lot of people. Castor looks caught between awestruck and horrified at the crowd as she pulls herself up and dusts off whatever debris still clings to her clothing ]

Ye don't say. Is anywhere safe from this mob, ye think?